For the next game, I'd love to see survivors of the town level up as they run more missions. Experienced soldiers should be more effective in killing zombies, a knowledgeable builder can reclaim grounds a bit faster or more effectively, etc. Maybe also add some element that could result in zombies retaking annexed territories, so that there's always a balance between defending and expanding the town that has to be carefully considered.
This was great, though -- strangely addicting and deceptively simple.
Clicking to continue the game after losing doesn't actually reset it, which sorta defeats the impact of the THERE ARE NO SECOND CHANCES thing.
Also, why am I using a cigarette to eat away at my lungs in a game where the objective is ostensibly to "quit smoking"? And when I stop damaging the lungs, I die?
The characters and world you've built are creative and fun, but the gameplay is problematic. Generally the responses of objects that the player clicks on are unintuitive and unpredictable, which makes solving each screen a matter of randomly clicking on things until you find the right order and get to the next screen. It gets old pretty quickly, and the game's charm can only really carry so far.
There are a few minor things that could use fixing:
1. Sonic (and all the other characters, for that matter) is supposed to have a few seconds of invulnerability after he's been hit. This is to prevent cheesy things, like the player being hit by an enemy directly into spikes and dying, from happening.
2. The game is pretty strict about use of the spin dash; it tends to make you jump unless you're standing *perfectly* still when you press down to use it. It's a minor nuisance.
... it seems to drag on forever. The only amusing bits are the worm's signs, and they're not really funny enough to stick around for. Besides which, pretty much everything Britney has been done to death -- including making fun of her.
All 39 flash Reviews
Rated 4.5 / 5 stars March 3, 2011
Old idea, but great style.
If you're gonna make yet another "launch thing and bounce off stuff until you stop" game, do it with great humor and a creative art style. Like this!
Rated 3.5 / 5 stars February 28, 2011
Beautifully drawn little game.
And actually reasonably challenging, even for adults. Didn't click this game thinking I'd actually play till the end, but I did!
Rated 4 / 5 stars February 22, 2011
Great game, looking forward to a sequel!
For the next game, I'd love to see survivors of the town level up as they run more missions. Experienced soldiers should be more effective in killing zombies, a knowledgeable builder can reclaim grounds a bit faster or more effectively, etc. Maybe also add some element that could result in zombies retaking annexed territories, so that there's always a balance between defending and expanding the town that has to be carefully considered.
This was great, though -- strangely addicting and deceptively simple.
Rated 2 / 5 stars February 22, 2011
Wait, this is backwards.
Clicking to continue the game after losing doesn't actually reset it, which sorta defeats the impact of the THERE ARE NO SECOND CHANCES thing.
Also, why am I using a cigarette to eat away at my lungs in a game where the objective is ostensibly to "quit smoking"? And when I stop damaging the lungs, I die?
Rated 3 / 5 stars February 21, 2011
Cute idea; boring game.
The characters and world you've built are creative and fun, but the gameplay is problematic. Generally the responses of objects that the player clicks on are unintuitive and unpredictable, which makes solving each screen a matter of randomly clicking on things until you find the right order and get to the next screen. It gets old pretty quickly, and the game's charm can only really carry so far.
Rated 4.5 / 5 stars July 31, 2010
Well done.
Classic gameplay, genuinely funny dialogue, and great extras. Occasionally frustrating, but never unfair. Bravo!
Rated 2.5 / 5 stars April 4, 2008
Not bad.
Better than expected, but change the "next level" continue input from a button requiring a mouse click to a keyboard stroke. Helps keep the pace up.
Rated 4.5 / 5 stars May 5, 2004
A+
Man, how long were you working on this? If I'd submitted this as a final when I took Japanese, my teacher would've wanted to have my kids..
Rated 4 / 5 stars April 5, 2004
Great reproduction
There are a few minor things that could use fixing:
1. Sonic (and all the other characters, for that matter) is supposed to have a few seconds of invulnerability after he's been hit. This is to prevent cheesy things, like the player being hit by an enemy directly into spikes and dying, from happening.
2. The game is pretty strict about use of the spin dash; it tends to make you jump unless you're standing *perfectly* still when you press down to use it. It's a minor nuisance.
Other than that, great work!
Rated 2.5 / 5 stars January 28, 2004
Decent graphics, but...
... it seems to drag on forever. The only amusing bits are the worm's signs, and they're not really funny enough to stick around for. Besides which, pretty much everything Britney has been done to death -- including making fun of her.